Portal (fiction)

A portal in fiction is a magical or technological doorway that connects two distant locations.

Portals are a common concept in sci-fi and fantasy fiction. They can be of two forms: either you must step through the frames of an object (a mirror, a cupboard, a picture frame, a gateway etc.) which serves as a portal or, when they stand alone, the portal will commonly Appear in the form of a vortex of energy.

Places that a portal will link to include; a different spot in the same world (in which case it might be an alternative for teleportation); a parallel world (inter-dimensional portal); the past or the future (time portal); and other planes of existence, like heaven, hell or other afterworlds. Portals are similar to the cosmological concept of a wormhole.

Portals play a primary role in:

  • Army Men
  • His Dark Materials series
  • Doom 3
  • Half-Life (normal and one leading to a world at the edge between universes named Xen)
  • Harry Potter series
  • Metroid Prime 2: Echoes
  • Mighty Max
  • Planescape
  • Portal (video game)
  • Prey (video game)
  • Sliders
  • Spyro Series
  • Stargate
  • Star Trek: Deep Space Nine
  • Timeline
  • The Dark Portal
  • The Legend of Zelda (series)
  • The Lion, the Witch and the Wardrobe
  • Teenage Mutant Ninja Turtles (1987 TV series)
  • Through the Looking-Glass
  • W.I.T.C.H
  • World of Warcraft

See also

  • Fantasy
  • Science fiction
  • Teleportation
  • The 10th Kingdom

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