Microsoft Virtual Console is an upcoming multi-emulating video game console with an add-on device. Parts of the video game console include a CD-ROM slot on the bottom and a cartridge slot on the top, which eventually hooks up to any TV set. It was reportedly in development by Microsoft and will be released around September 1, 2008 in Japan, the U.S., the U.K. and Australia.
All of the video game systems in either arcade, console, computer or handheld from the first-generation era to the present will be featured on Microsoft Virtual Console Creator as emulators that can be installed on any PC (either Windows, Macintosh or Linux), using the Virtual Console Creator CD-ROM on a CD-ROM device.
This video game system will have a website to feature 5.5 billions of ROMs to be available for free downloading, which expects to be launched on September 1, 2008. Also, a large number of tools to be designed for Microsoft Virtual Console, which includes clones of hardware for video game systems and 10-button pad controllers, will be released around September 1, 2008 in Japan, the U.S., the U.K. and Australia.
All of the video game systems in either arcade, console, computer or handheld from the first-generation era to the present will be featured on Microsoft Virtual Console Creator as emulators that can be installed on any PC (either Windows, Macintosh or Linux), using the Virtual Console Creator CD-ROM on a CD-ROM device.
This video game system will have a website to feature 5.5 billions of ROMs to be available for free downloading, which expects to be launched on September 1, 2008. Also, a large number of tools to be designed for Microsoft Virtual Console, which includes clones of hardware for video game systems and 10-button pad controllers, will be released around September 1, 2008 in Japan, the U.S., the U.K. and Australia.
PowerPath is EMC Corporation's multipath management software for storage networks.
It is server-resident software that manages a server's use of multiple paths to a storage device. Typically this is implemented to improve resilience and protect against failure in the storage network.
In some cases, very high-performance servers may require multiple paths to a storage device in order to improve performance by balancing load across several paths.
PowerPath was originally created by Conley Corporation and was sold under the "SafePathz" name. Although available directly from Conley, most sales came through licensing deals with Hitachi Data Systems and EMC. When EMC licenced SafePath from Conley they marketed the product as PowerPath. In 1998 EMC acquired Conley for less than US $50M.
PowerPath was originally designed to mask multiple paths, especially important in Windows environments, and detect failed paths. Over time, functionality has been expanded to include automatic load-balancing, automatic path management and dynamic reconfiguration.
EMC PowerPath's major competitor is a product developed by Veritas Software (later acquired by Symantec) part of the Veritas Volume Manager product.
It is server-resident software that manages a server's use of multiple paths to a storage device. Typically this is implemented to improve resilience and protect against failure in the storage network.
In some cases, very high-performance servers may require multiple paths to a storage device in order to improve performance by balancing load across several paths.
PowerPath was originally created by Conley Corporation and was sold under the "SafePathz" name. Although available directly from Conley, most sales came through licensing deals with Hitachi Data Systems and EMC. When EMC licenced SafePath from Conley they marketed the product as PowerPath. In 1998 EMC acquired Conley for less than US $50M.
PowerPath was originally designed to mask multiple paths, especially important in Windows environments, and detect failed paths. Over time, functionality has been expanded to include automatic load-balancing, automatic path management and dynamic reconfiguration.
EMC PowerPath's major competitor is a product developed by Veritas Software (later acquired by Symantec) part of the Veritas Volume Manager product.
Sysero (also known as Sysero, The Really Interesting d00d) is the screen name of a Usenet Performance Artist and former alt.fan.karl-malden.nose regular who was active during The Empire of Meow's expansionist period. Of the many forms of Usenet Performance Art, he is probably best known for his narratives which often targeted Usenet kooks and people whom he viewed as taking Usenet "far too seriously". Highly original, sarcastic, and very funny, Sysero is considered one of the several masters in the genre during this period.
Most notable works
Narratives:
*"Flame Giant's Day Off, Part I: A Satire" - 1999
*"Flame Giant's Day Off, Part II: A Satire" - 1999
*"The Complete and Utter History of Communism In Russia" - 2000
*"Bubba, Wild Bill, And The Translator Go Dancing At Club UTB" - 2000
Poetry:
*"To Induce Narcolepsy or You Sleep, Therefore I Am" - 1999
Software:
*"SNIP! The Palmjob Bash Delete Script V. 1.0" - 1999
*"PalmDial V. 1.0" - 1999
*"PalmBot" - 2000
Various:
*"Jack Kevorkian Writes Palmjob A Letter" - 1999
*"The Palmjob Dictionary" - 1999
*"The Tao Of Meow" - 2000
*"How To Spot A Large Number Of Cohorts" - 2000
*"TrekWay's Jean Luc Crosspost Man Enhancer" - 2000
*"Thoughts" - 2000
Most notable works
Narratives:
*"Flame Giant's Day Off, Part I: A Satire" - 1999
*"Flame Giant's Day Off, Part II: A Satire" - 1999
*"The Complete and Utter History of Communism In Russia" - 2000
*"Bubba, Wild Bill, And The Translator Go Dancing At Club UTB" - 2000
Poetry:
*"To Induce Narcolepsy or You Sleep, Therefore I Am" - 1999
Software:
*"SNIP! The Palmjob Bash Delete Script V. 1.0" - 1999
*"PalmDial V. 1.0" - 1999
*"PalmBot" - 2000
Various:
*"Jack Kevorkian Writes Palmjob A Letter" - 1999
*"The Palmjob Dictionary" - 1999
*"The Tao Of Meow" - 2000
*"How To Spot A Large Number Of Cohorts" - 2000
*"TrekWay's Jean Luc Crosspost Man Enhancer" - 2000
*"Thoughts" - 2000
Established in January 2007, Survey Research Methods (SRM) is the official journal of the European Survey Research Association (ESRA).
This young peer-reviewed journal aims to be a high quality scientific publication that will be of interest to researchers in all disciplines involved in the design, implementation and analysis of statistical surveys.
The journal is published electronically with free and open access via the internet.
The first issue was published 31 January, 2007, and contained articles dealing with topics such as survey nonresponse, the measurement of social capital, the quality of survey questions, and cross-cultural research.
The current editors of SRM are Peter Lynn of the University of Essex, UK, and the co-editor is Rainer Schnell of the University of Konstanz, Germany.
This young peer-reviewed journal aims to be a high quality scientific publication that will be of interest to researchers in all disciplines involved in the design, implementation and analysis of statistical surveys.
The journal is published electronically with free and open access via the internet.
The first issue was published 31 January, 2007, and contained articles dealing with topics such as survey nonresponse, the measurement of social capital, the quality of survey questions, and cross-cultural research.
The current editors of SRM are Peter Lynn of the University of Essex, UK, and the co-editor is Rainer Schnell of the University of Konstanz, Germany.