In the Dungeons & Dragons fantasy role-playing game, the Abrian is an extraplanar Magical Beast. They dwell in the
Abrians are large, flightless birds which somewhat resemble ostriches. However, they have a pair of small arms (not unlike those of a tyrannosaurus rex or velociraptor) at the front instead of wings. The upper underside of their long neck and their limbs are bare, while the rest of their body has black plumage, with red plumage at the tail and the bases of their strong legs.
Abrians are far more intelligent than they look, actually being as intelligent as any sentient race, and commonly engaging in trade with nomads and travelling merchants. Abrians themselves travel in large flocks.
Abrians are chaotic evil in alignment, typical of a creature of the Abyss.
They appeared in the 3E Fiend Folio.
Abrians are large, flightless birds which somewhat resemble ostriches. However, they have a pair of small arms (not unlike those of a tyrannosaurus rex or velociraptor) at the front instead of wings. The upper underside of their long neck and their limbs are bare, while the rest of their body has black plumage, with red plumage at the tail and the bases of their strong legs.
Abrians are far more intelligent than they look, actually being as intelligent as any sentient race, and commonly engaging in trade with nomads and travelling merchants. Abrians themselves travel in large flocks.
Abrians are chaotic evil in alignment, typical of a creature of the Abyss.
They appeared in the 3E Fiend Folio.
The Coalition for Diversity is the group that regulates the diversity of the student body and faculty of Boalt Hall, Law School. It was re-founded in 2000 from the group then known as the Coalition for a Diverse Faculty and Student Body. Its major aim is to overturn the effects of Proposition 209, which prohibits public institutions from discriminating on the basis of race, sex or ethnicity.
It sprang up in the depressed, yet oppressive, atmosphere of a post-affirmative action California. While the Coalition's original mission was one of racial justice, it quickly evolved into a group that fought for greater inclusiveness for all marginalized communities including women, lesbian, gay, bisexual and transgender communities, as well as persons with disabilities and the socio-economically oppressed.
The group struggled to find a foothold under a hostile law school administration, but eventually went on to foster greater communication between students of color, to put into place mechanisms of student governance that embraced a more diverse student body, to make strong fundraising recommendations that led to a stronger social justice and public interest presence at the law school, to implement administrative changes leading to the hiring of more diverse faculty members, and finally to inspire law student involvement in the Grutter v. Bollinger case which determined the future of affirmative action in the Supreme Court of the United States. Specifically, the Coalition dealt with the question of "How to use the Master's Tools without Becoming the Master?" While no answer to this question has been found completely satisfactory, the Coalition was forged in the heat of different types of activism. Student activists struggled between embracing a more traditional civil rights route of systematic and systemic legal approaches AND taking the renowned "black-armband approach" which required both fluidity and a certain chaos.
The Coalition was a hotbed of identity issues, including forcing different communities to engage with the issues concerning privilege, racism, classism, homophobia and sexism in other people's communities. Today, the Coalition still has a presence at the UC Berkeley campus which, while it wanes in times of indifference, is always ready to become strong whenever its membership feels inspired by a sense of injustice. The Coalition for Diversity is a symbol for law students everywhere that the law itself is carried by the spirit of the people the law governs. By requiring the hard work of examining the self and differences within selves, the Coalition was ultimately a training ground for future leaders in the movement of justice.
Links
Coalition for Diversity Homepage
It sprang up in the depressed, yet oppressive, atmosphere of a post-affirmative action California. While the Coalition's original mission was one of racial justice, it quickly evolved into a group that fought for greater inclusiveness for all marginalized communities including women, lesbian, gay, bisexual and transgender communities, as well as persons with disabilities and the socio-economically oppressed.
The group struggled to find a foothold under a hostile law school administration, but eventually went on to foster greater communication between students of color, to put into place mechanisms of student governance that embraced a more diverse student body, to make strong fundraising recommendations that led to a stronger social justice and public interest presence at the law school, to implement administrative changes leading to the hiring of more diverse faculty members, and finally to inspire law student involvement in the Grutter v. Bollinger case which determined the future of affirmative action in the Supreme Court of the United States. Specifically, the Coalition dealt with the question of "How to use the Master's Tools without Becoming the Master?" While no answer to this question has been found completely satisfactory, the Coalition was forged in the heat of different types of activism. Student activists struggled between embracing a more traditional civil rights route of systematic and systemic legal approaches AND taking the renowned "black-armband approach" which required both fluidity and a certain chaos.
The Coalition was a hotbed of identity issues, including forcing different communities to engage with the issues concerning privilege, racism, classism, homophobia and sexism in other people's communities. Today, the Coalition still has a presence at the UC Berkeley campus which, while it wanes in times of indifference, is always ready to become strong whenever its membership feels inspired by a sense of injustice. The Coalition for Diversity is a symbol for law students everywhere that the law itself is carried by the spirit of the people the law governs. By requiring the hard work of examining the self and differences within selves, the Coalition was ultimately a training ground for future leaders in the movement of justice.
Links
Coalition for Diversity Homepage
*For the British shoegazing record label, see
Sonic Cathedral Inc is an American online record store, webzine, and radio station based in Baltimore, Maryland. It specialises in the promotion and sale of female-fronted Gothic, heavy metal and ethereal wave music.
History
Sonic Cathedral was started by John Wolff III in 2001 along with Rick Harper. Originally starting as an online record store specialising in female-fronted metal - the first of its kind - over the years the company expanded to include a webzine and more recently, an online radio station. Over time, John's wife, Becky Wolff, has become a full time member of the company and is also their webmistress.
Sonic Cathedral Inc is an American online record store, webzine, and radio station based in Baltimore, Maryland. It specialises in the promotion and sale of female-fronted Gothic, heavy metal and ethereal wave music.
History
Sonic Cathedral was started by John Wolff III in 2001 along with Rick Harper. Originally starting as an online record store specialising in female-fronted metal - the first of its kind - over the years the company expanded to include a webzine and more recently, an online radio station. Over time, John's wife, Becky Wolff, has become a full time member of the company and is also their webmistress.
In the Dungeons & Dragons fantasy role-playing game, the Thrum Worm is a Magical beast. They are an unusual, giant breed of worm used by gnomes as mounts.
Physical Description
Thrum Worms grow to around 8-10 feet long and weigh up to 200 pounds when fully grown. They are segmented. They have dry, rubbery, orange-brown hides and smell of soil. Their heads are somewhat snake-like, but are not sinister or sly looking, instead being somewhat docile and natural looking. A Thrum Worm's mouth has two rows of very small teeth that it can tuck inside its mouth when shooting its sonic ray.
Society
Thrum Worms are unusual, slow-moving worms often used by specialized gnome cavalry. The gnomes take advantage of the worms' burrowing abilities in several ways. In times of peace, they use their unique mounts to find ore and mineral deposits, and in times of war, they burrow behind enemy lines and infiltrate enemy encampments.
A Thrum Worm can be trained with the use of the Handle Animal skill. Riding a Thrum Worm requires an exotic saddle or a specialized burrower's saddle. They are somewhat easier to tame and ride than other Magical beasts.
Combat
Thrum Worms generally avoid combat when they can. When forced to fight by a burrowing predator or when directed to fight by a rider or handler, the Thrum Worm relies on its sonic ray as its primary attack form.
The sonic ray can be fired from a Thrum Worm's mouth once per day, with a range of 30 feet and no range increment.
Physical Description
Thrum Worms grow to around 8-10 feet long and weigh up to 200 pounds when fully grown. They are segmented. They have dry, rubbery, orange-brown hides and smell of soil. Their heads are somewhat snake-like, but are not sinister or sly looking, instead being somewhat docile and natural looking. A Thrum Worm's mouth has two rows of very small teeth that it can tuck inside its mouth when shooting its sonic ray.
Society
Thrum Worms are unusual, slow-moving worms often used by specialized gnome cavalry. The gnomes take advantage of the worms' burrowing abilities in several ways. In times of peace, they use their unique mounts to find ore and mineral deposits, and in times of war, they burrow behind enemy lines and infiltrate enemy encampments.
A Thrum Worm can be trained with the use of the Handle Animal skill. Riding a Thrum Worm requires an exotic saddle or a specialized burrower's saddle. They are somewhat easier to tame and ride than other Magical beasts.
Combat
Thrum Worms generally avoid combat when they can. When forced to fight by a burrowing predator or when directed to fight by a rider or handler, the Thrum Worm relies on its sonic ray as its primary attack form.
The sonic ray can be fired from a Thrum Worm's mouth once per day, with a range of 30 feet and no range increment.