Magnus Blaze are a four-piece rock band from Ayrshire, Scotland. The current line-up consists of Dave Marwick (lead vocals, guitar) Andy Brown (lead guitar, backing vocals) Richy Atkinson (bass guitar, backing vocals) and Chris Atkinson (drums, percussion, backing vocals). Magnus Blaze's sound is a heavy but melodic mixture of guitar, bass and drums, with all four band members contributing to vocals. They are known for their 'rockin' riffs, thunderous drums, pumping bass and raw soaring vocals'. The have been recently signed by Independent Label, Horsepower Records.
In January 2005, the band recorded their debut album, ‘Let’s Talk Rock’ (renamed Rock ‘n’ Roll’ on release) at CaVa Studios, Glasgow. The album was produced by Geoff Allan, who has collaborated with the likes of Franz Ferdinand, Belle & Sebastian and Mogwai. The album received commercial success, with extensive airplay on both television and radio. The album is considered more experimental, with various influences of the 'Classic Rock' persuasion, winning over fans and critical acclaim alike.
History
Formation and early years: 2001–2005
Originally formed in late October 2001, whilst studying music at college, the band embarked on playing the ‘live circuit’, performing in various pubs, clubs and venues within the Ayrshire/Glasgow area, under the name, 'Milestone'. The sound the band created, at this time, could be descibed as matchless and rare, evolving from the members various styles and influence. Unfortuany, two years from when the band originaly formed, musical differences became aparent within the band. This resulted in Richy Atkinson departing from the band in December 2003.
With Dave Marwick playing bass, the band contined performing as a three-piece. Their hard work and determination finally paid off. Magnus Blaze performed at the Camden Barfly, August 2005, competing in a competition hosted by Kerrang Magazine. Through eight intense weeks, the band was whittled down to the ‘top three’ from over four thousand acts. Although the band came runners-up, were given extensive praise from Kerrang. This slick Scottish gang have obviously devised a time-machine to transport them back to the legendary Sunset Strip to soak up the good-time rock 'n' roll vibes of days gone by! Utterly Fantastic...KKKK.
In January 2005, the band recorded their debut album, ‘Let’s Talk Rock’ (renamed Rock ‘n’ Roll’ on release) at CaVa Studios, Glasgow. The album was produced by Geoff Allan, who has collaborated with the likes of Franz Ferdinand, Belle & Sebastian and Mogwai. The album received commercial success, with extensive airplay on both television and radio. The album is considered more experimental, with various influences of the 'Classic Rock' persuasion, winning over fans and critical acclaim alike.
History
Formation and early years: 2001–2005
Originally formed in late October 2001, whilst studying music at college, the band embarked on playing the ‘live circuit’, performing in various pubs, clubs and venues within the Ayrshire/Glasgow area, under the name, 'Milestone'. The sound the band created, at this time, could be descibed as matchless and rare, evolving from the members various styles and influence. Unfortuany, two years from when the band originaly formed, musical differences became aparent within the band. This resulted in Richy Atkinson departing from the band in December 2003.
With Dave Marwick playing bass, the band contined performing as a three-piece. Their hard work and determination finally paid off. Magnus Blaze performed at the Camden Barfly, August 2005, competing in a competition hosted by Kerrang Magazine. Through eight intense weeks, the band was whittled down to the ‘top three’ from over four thousand acts. Although the band came runners-up, were given extensive praise from Kerrang. This slick Scottish gang have obviously devised a time-machine to transport them back to the legendary Sunset Strip to soak up the good-time rock 'n' roll vibes of days gone by! Utterly Fantastic...KKKK.
GameStreet Talk is proprietary Voice over IP and Instant Messaging software that allows users to speak in "channels" that can be defined by each user, much like a conference call. Users use a headset with a microphone to speak while in a channel. Users use the client software to connect to the central GameStreet Talk server. Users then build a contact list from other members of GameStreet, at which point they can send instant messages to each other, and/or browse each other's channels.
The target audience for GameStreet Talk is gamers, who use the software to coordinate activities with other players of a multiplayer game with whom they are teamed-up or otherwise allied.
Server
Unlike similar Voice over IP software like TeamSpeak or Ventrilo, GameStreet talk uses a central server that all users connect to at the same time. This eliminates the need of having to pay a hosting service or have your own server to host the server software on.
Users and Registration
Users start by creating an account on GameStreet and downloading the software. Once registered, they can login to the GameStreet Talk service using the same credentials as the website.
Client
The GameStreet Talk client is used to manage all user, contact, and channel settings related to GameStreet Talk. There is no server administration section so to speak. Users build their contact list and create, modify, and remove their own channels from the user interface.
Permissions
Since GameStreet talk uses one large central server, there is no concept of an administrator. Each user is in control of his/her own channels and contact list. See "channels" for channel permissions.
Channels
From the client each user can create an infinite number of channels. When creating a channel, the user can specify who can access to that channel. The choice are allow all contacts, require a password, or selectively choose which contacts can use it. If the third option is used, another user can request access to a channel which will notify the channel owner. The channel owner can grant or revoke that access to their channel, or can kick or ban a user from that channel. In order for a user to be able to "see" another user's channels he/she needs to have that user as a contact, which requires either approval by the other user, or for that user to already be in their friends list on GameStreet.
Guild Channels
Guild channels are still in development and are reported to be available sometime in September 2007. The general idea is that users will create a guild on GameStreet and manage their members through the website, and each user will automatically be able to see that guild and its channels in the GameStreet Talk channels list. The guild owner and officers will be able to create the channels and be able to specify which guild members can use those channels.
Channel Limits
Every user and guild is given a limit of 20 concurrent users across all of that user or guild's channels. Upgrades can be purchased through the GameStreet website to increase the channel capacity for a user or guild.
The target audience for GameStreet Talk is gamers, who use the software to coordinate activities with other players of a multiplayer game with whom they are teamed-up or otherwise allied.
Server
Unlike similar Voice over IP software like TeamSpeak or Ventrilo, GameStreet talk uses a central server that all users connect to at the same time. This eliminates the need of having to pay a hosting service or have your own server to host the server software on.
Users and Registration
Users start by creating an account on GameStreet and downloading the software. Once registered, they can login to the GameStreet Talk service using the same credentials as the website.
Client
The GameStreet Talk client is used to manage all user, contact, and channel settings related to GameStreet Talk. There is no server administration section so to speak. Users build their contact list and create, modify, and remove their own channels from the user interface.
Permissions
Since GameStreet talk uses one large central server, there is no concept of an administrator. Each user is in control of his/her own channels and contact list. See "channels" for channel permissions.
Channels
From the client each user can create an infinite number of channels. When creating a channel, the user can specify who can access to that channel. The choice are allow all contacts, require a password, or selectively choose which contacts can use it. If the third option is used, another user can request access to a channel which will notify the channel owner. The channel owner can grant or revoke that access to their channel, or can kick or ban a user from that channel. In order for a user to be able to "see" another user's channels he/she needs to have that user as a contact, which requires either approval by the other user, or for that user to already be in their friends list on GameStreet.
Guild Channels
Guild channels are still in development and are reported to be available sometime in September 2007. The general idea is that users will create a guild on GameStreet and manage their members through the website, and each user will automatically be able to see that guild and its channels in the GameStreet Talk channels list. The guild owner and officers will be able to create the channels and be able to specify which guild members can use those channels.
Channel Limits
Every user and guild is given a limit of 20 concurrent users across all of that user or guild's channels. Upgrades can be purchased through the GameStreet website to increase the channel capacity for a user or guild.
Desi Disturbance
DDK or Desi Disturbance is the largest Indo-American Automobile organization in North America. It was founded on September 27th, 2006 by Shravan Tekula. DDK is a car club dedicated to unifying the owners of modified cars in the Desi community. The cars of Desi Disturbance are amongst the finest modified automobiles in the Indo-American community. Desi Disturbance is focused mainly on car audio/video and the show aspects of vehicles.
[http://vids.myspace.com/index.cfm?fuseactionvids.individual&videoid8257917 OFFICIAL DDK VIDEO]
DDK or Desi Disturbance is the largest Indo-American Automobile organization in North America. It was founded on September 27th, 2006 by Shravan Tekula. DDK is a car club dedicated to unifying the owners of modified cars in the Desi community. The cars of Desi Disturbance are amongst the finest modified automobiles in the Indo-American community. Desi Disturbance is focused mainly on car audio/video and the show aspects of vehicles.
[http://vids.myspace.com/index.cfm?fuseactionvids.individual&videoid8257917 OFFICIAL DDK VIDEO]
Midwest Isuzu Off-Road, or MWIOR, is an Isuzu-oriented off-road club based in the Midwest US. The introduction on the club's website reads:
"MWIOR is a group of off-road enthusiasts who prefer the capability and craftsmanship of the Isuzu brand of trucks."
The club meets throughout the year at various off-road parks and recreation areas, including their most frequent destination, the Badlands OHV park in Attica, IN. Each January, the club holds its annual "Snowball" run at the Badlands. Currently, there are 14 certified members listed on the club's main page, but over 40 people are registered members of the forums.
The club's new website and forums, created in 2007, are found at http://www.mwior.com.
"MWIOR is a group of off-road enthusiasts who prefer the capability and craftsmanship of the Isuzu brand of trucks."
The club meets throughout the year at various off-road parks and recreation areas, including their most frequent destination, the Badlands OHV park in Attica, IN. Each January, the club holds its annual "Snowball" run at the Badlands. Currently, there are 14 certified members listed on the club's main page, but over 40 people are registered members of the forums.
The club's new website and forums, created in 2007, are found at http://www.mwior.com.