A Chaos Deck is a type of deck
in the Yu-Gi-Oh! Trading Card Game
that can only be used in Traditional tournaments.
The main cards to a Chaos Deck are
Black Luster Soldier-Envoy of the Beggining
and Chaos Emperor Dragon-Envoy of the End.
The deck has around 5-10
light and dark attribute monsters.
Main Strategy
The main strategy of this deck is to special summon one/both of the chaos envoys. Also called the chaos duo. You must discard, desroy, ect, light and dark attribute monsters first. After that, you try to deplete your opponents life pounts with the Chaos Mosters Special Abilities. The spells and traps help you gain more control of the field so your monsters can attack easily.
Chaos Emperor Dragon-Envoy of the End
After getting this out, the main strategy is useing its effect to deplete your oppenents life points and attacking it with it's 3000 atk power.
Description:
This card cannot be normal summoned or set. This card can only be special summoned by removing 1 Light and 1 Dark monster in your Graveyard from play. Pay 1000 of your life points to send all cards in both players' hands and on the field to the Graveyard. Inflict 300 points of damage to your opponent's life points for each card sent to the Graveyard by this effect.
ATK/3000 DEF/2500 Attribute/Dark 8 stars
Black Luster Soldier-Envoy of the Beginning
After getting him out, the main strategy is useing its effect to attack twice and removing from play any threat such as a set monster and ect.
Desrciption:
This card cannot be normal summoned or set. This card can only be special summoned by removing from play 1 Light and 1 Dark monster in the Graveyard. Once during each of your turns, you can select and activate 1 of the following effects.
-Remove from play 1 monster on the field. If you activate this affect, this card cannot attack during this turn.
-If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
ATK/3000 DEF/2500 Attribute/Light 8 stars
in the Yu-Gi-Oh! Trading Card Game
that can only be used in Traditional tournaments.
The main cards to a Chaos Deck are
Black Luster Soldier-Envoy of the Beggining
and Chaos Emperor Dragon-Envoy of the End.
The deck has around 5-10
light and dark attribute monsters.
Main Strategy
The main strategy of this deck is to special summon one/both of the chaos envoys. Also called the chaos duo. You must discard, desroy, ect, light and dark attribute monsters first. After that, you try to deplete your opponents life pounts with the Chaos Mosters Special Abilities. The spells and traps help you gain more control of the field so your monsters can attack easily.
Chaos Emperor Dragon-Envoy of the End
After getting this out, the main strategy is useing its effect to deplete your oppenents life points and attacking it with it's 3000 atk power.
Description:
This card cannot be normal summoned or set. This card can only be special summoned by removing 1 Light and 1 Dark monster in your Graveyard from play. Pay 1000 of your life points to send all cards in both players' hands and on the field to the Graveyard. Inflict 300 points of damage to your opponent's life points for each card sent to the Graveyard by this effect.
ATK/3000 DEF/2500 Attribute/Dark 8 stars
Black Luster Soldier-Envoy of the Beginning
After getting him out, the main strategy is useing its effect to attack twice and removing from play any threat such as a set monster and ect.
Desrciption:
This card cannot be normal summoned or set. This card can only be special summoned by removing from play 1 Light and 1 Dark monster in the Graveyard. Once during each of your turns, you can select and activate 1 of the following effects.
-Remove from play 1 monster on the field. If you activate this affect, this card cannot attack during this turn.
-If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
ATK/3000 DEF/2500 Attribute/Light 8 stars
The 13th Doll, is the title of an unofficial third installment in the 7th Guest franchise of computer games. Currently in production, the game was created and is being developed by fans of the series and has an informal laissez passer of 7th Guest co-creator Rob Landeros.
Gameplay
Gameplay for the 13th Doll will be fairly representational of the original games. The mouse will be used to control all actions, including navigation through the environment and puzzle solving.
Perhaps the most exciting addition to the game is the ability to choose a character to play the game. To add replay value to the game, the player is given the choice of playing the game as Tad, or as his doctor. Each choice will have unique puzzles and unique environments that lead us to the Stauf mansion, where even certain rooms will be unique to one story. Additionally, each game will have several unique endings.
The bulk of the game will be solving puzzles to open new areas of the environment, and unravel more of the story. In addition, each of the playable characters have their own tasks to complete.
While playing as Tad, the player must find and assemble the pieces of the mysterious 13th Doll. Conversely, the doctor must collect and assemble the portions of Stauf's 'Great Work', an intricate machine with a mysterious legacy.
There will be a unique mix of puzzles in the game. A certain number of them will be AI puzzles, similar to the Othello and Pente games in the prior games. Some of the puzzles will be classic puzzles applied to the environment, most will be uniquely designed by The 13th Doll team, and some will be revisited puzzles from the original with added levels of depth.
Plot
Tad, the original 7th Guest, has since been institutionalized after defeating Stauf in the original. Depressed, misunderstood, and haunted by those he was unable to save, Tad is determined to return to the mansion to free them, but hasn't the means. That is, until a new doctor arrives at the asylum. A young, impressionable doctor, naive to the power of Stauf and his mansion. Will Tad return to save Stauf's victims and destroy their captor, or fall victim himself? Will the doctor cure his patient, or lose him to Stauf? It is up to the player to decide what happens next.
Design
The game will be modeled in 3D and fully animated between environments. The game's characters will be filmed using bluescreen process, and applied to the 3D environment.
Gameplay
Gameplay for the 13th Doll will be fairly representational of the original games. The mouse will be used to control all actions, including navigation through the environment and puzzle solving.
Perhaps the most exciting addition to the game is the ability to choose a character to play the game. To add replay value to the game, the player is given the choice of playing the game as Tad, or as his doctor. Each choice will have unique puzzles and unique environments that lead us to the Stauf mansion, where even certain rooms will be unique to one story. Additionally, each game will have several unique endings.
The bulk of the game will be solving puzzles to open new areas of the environment, and unravel more of the story. In addition, each of the playable characters have their own tasks to complete.
While playing as Tad, the player must find and assemble the pieces of the mysterious 13th Doll. Conversely, the doctor must collect and assemble the portions of Stauf's 'Great Work', an intricate machine with a mysterious legacy.
There will be a unique mix of puzzles in the game. A certain number of them will be AI puzzles, similar to the Othello and Pente games in the prior games. Some of the puzzles will be classic puzzles applied to the environment, most will be uniquely designed by The 13th Doll team, and some will be revisited puzzles from the original with added levels of depth.
Plot
Tad, the original 7th Guest, has since been institutionalized after defeating Stauf in the original. Depressed, misunderstood, and haunted by those he was unable to save, Tad is determined to return to the mansion to free them, but hasn't the means. That is, until a new doctor arrives at the asylum. A young, impressionable doctor, naive to the power of Stauf and his mansion. Will Tad return to save Stauf's victims and destroy their captor, or fall victim himself? Will the doctor cure his patient, or lose him to Stauf? It is up to the player to decide what happens next.
Design
The game will be modeled in 3D and fully animated between environments. The game's characters will be filmed using bluescreen process, and applied to the 3D environment.
James Absalom (born March 23, 1987) is an English semi-professional cricketer. He is currently in a gap year playing for Prahran Cricket Club in the Victorian Premier Cricket League, Australia. His role is a right arm medium-fast bowler and lower order batsmen. Back in England he plays for Harpenden Cricket Club, Hertfordshire.
He is a keen sportsmen, and concentrated on football at a young age, not cricket. He began his promising career at Tottenham Hotspur FC Academy and by reaching 6 foot at the age of 14, he attracted the eyes of many scouts with his superb aerial ability. He played alongside Aaron Lennon in the FA Youth Cup Final in 2003, losing 3-1 to West Ham United FC.
After being released from Tottenham he moved onto Nottingham Trent University to study Graphic Imaging and took up cricket.
Media:ntu.ac.uk
He is a keen sportsmen, and concentrated on football at a young age, not cricket. He began his promising career at Tottenham Hotspur FC Academy and by reaching 6 foot at the age of 14, he attracted the eyes of many scouts with his superb aerial ability. He played alongside Aaron Lennon in the FA Youth Cup Final in 2003, losing 3-1 to West Ham United FC.
After being released from Tottenham he moved onto Nottingham Trent University to study Graphic Imaging and took up cricket.
Media:ntu.ac.uk
A television commercial donut is a template for a television commercial. It contains all the specialized elements necessary to create a finished commercial, but does not contain any specific product, pricing, or logos. It is named, somewhat humorously, after the donut, a pastry with a hole in the middle.
Traditionally, high-quality commercial television advertising has been very expensive and time consuming to produce. As a result many smaller advertisers have chosen to take advantage of the "free" or low-cost production services offered by many cable television affiliates and local broadcast stations in exchange for purchasing airtime. Because most of these stations do not intend to make a profit from the actual production, it is not in their interests to go to the extra expense of custom 3D artwork, extensive camera work, or animations for these commercials. As a result many local commercials do not look very appealing compared to ads made for nationwide companies and chain retailers. Television commercial donuts allow for inexpensive customization by local television stations and cable TV affiliates by providing the pre-made artwork in an editable form.
This prepackaged method has become less of a necessity as advances in video editing software have made it possible to incorporate special effects and motion graphics to create high quality, custom TV commercials. The major roadblock for TV stations in creating interesting local commercials remains the education and backgrounds of local TV commercial producers, who generally are promoted from the ranks of blue collar TV production positions rather than being hired from advertising agencies.
Traditionally, high-quality commercial television advertising has been very expensive and time consuming to produce. As a result many smaller advertisers have chosen to take advantage of the "free" or low-cost production services offered by many cable television affiliates and local broadcast stations in exchange for purchasing airtime. Because most of these stations do not intend to make a profit from the actual production, it is not in their interests to go to the extra expense of custom 3D artwork, extensive camera work, or animations for these commercials. As a result many local commercials do not look very appealing compared to ads made for nationwide companies and chain retailers. Television commercial donuts allow for inexpensive customization by local television stations and cable TV affiliates by providing the pre-made artwork in an editable form.
This prepackaged method has become less of a necessity as advances in video editing software have made it possible to incorporate special effects and motion graphics to create high quality, custom TV commercials. The major roadblock for TV stations in creating interesting local commercials remains the education and backgrounds of local TV commercial producers, who generally are promoted from the ranks of blue collar TV production positions rather than being hired from advertising agencies.