The Hustle is a free turn-based and text-based web browser-based multiplayer online game aimed at an older audience. The Hustle is written in near-pure XHTML and CSS, giving it compatibility in all new browsers, while not requiring the user to download anything to play.
The user plays the role of a Pimp and competes against others for overall domination. Prostitution, drug trafficking and gangs are major parts of the game.
The players compete by defending themselves and attacking others, while in the process building up their empire of women, thugs, guns, and drugs.
Players can join or create Gangs or Crews, and there are prizes for the biggest at the end of every round.
The Hustle is a unique game of this type because of its registration system and its dynamic nature.
Players can play in multiple games or 'rounds' at once, with standard rounds being free for anyone to play. However, there exist Super League games that run periodically, and require a small Buy-In (registration fee) that is added to a prize pool (a typical buy-in would be $1).
Players compete to get into the top percentage at the end of the round, where winning players will be awarded significant percentages of the net global prize-pool, as created through user registrations.
Because of this, The Hustle is a one-of-a-kind in that it has the potential to generate Prizes in the $1,000's (real money).
Users can purchase 'credits' (turns) which are added to their account. Such people become privileged members of The Hustle and get access to a vast array of new features, including free buy-ins to bigger games.
In Round #0 (2004), The prize-pool for the first ever buy-in game reached $156, and the 'Biggest Pimp' walked away with over $70. There were only about 50 players that generated this pool.
This year, The Hustle has re-launched completely and re-designed its web site, starting Round #1.
Whereas before rounds lasted several months, the new system looks like rounds are set to last a few weeks.
The Hustle is under continuous development, and because of its extensible front and back-end structure, the prospects for open-source development are good. The Hustle has a PHP and XML back-end, with an XHTML, CSS and partly JavaScript front-end.
The developer(s) at The Hustle promote users 'buying-in' by keeping the price of its turns extremely low. Where other sites would charge $5 for its minimum, The Hustle charges less than a dollar. Buy-ins are typically as small as the Instant Payment Notification system can support: $1. The developers say that the game is non-profit, and any amount that they 'rake' from buy-ins goes solely toward bandwidth and development costs.
The user plays the role of a Pimp and competes against others for overall domination. Prostitution, drug trafficking and gangs are major parts of the game.
The players compete by defending themselves and attacking others, while in the process building up their empire of women, thugs, guns, and drugs.
Players can join or create Gangs or Crews, and there are prizes for the biggest at the end of every round.
The Hustle is a unique game of this type because of its registration system and its dynamic nature.
Players can play in multiple games or 'rounds' at once, with standard rounds being free for anyone to play. However, there exist Super League games that run periodically, and require a small Buy-In (registration fee) that is added to a prize pool (a typical buy-in would be $1).
Players compete to get into the top percentage at the end of the round, where winning players will be awarded significant percentages of the net global prize-pool, as created through user registrations.
Because of this, The Hustle is a one-of-a-kind in that it has the potential to generate Prizes in the $1,000's (real money).
Users can purchase 'credits' (turns) which are added to their account. Such people become privileged members of The Hustle and get access to a vast array of new features, including free buy-ins to bigger games.
In Round #0 (2004), The prize-pool for the first ever buy-in game reached $156, and the 'Biggest Pimp' walked away with over $70. There were only about 50 players that generated this pool.
This year, The Hustle has re-launched completely and re-designed its web site, starting Round #1.
Whereas before rounds lasted several months, the new system looks like rounds are set to last a few weeks.
The Hustle is under continuous development, and because of its extensible front and back-end structure, the prospects for open-source development are good. The Hustle has a PHP and XML back-end, with an XHTML, CSS and partly JavaScript front-end.
The developer(s) at The Hustle promote users 'buying-in' by keeping the price of its turns extremely low. Where other sites would charge $5 for its minimum, The Hustle charges less than a dollar. Buy-ins are typically as small as the Instant Payment Notification system can support: $1. The developers say that the game is non-profit, and any amount that they 'rake' from buy-ins goes solely toward bandwidth and development costs.
Deadnight Warrior is the first music video by the band Children of Bodom, directed by Mika Lindberg.
In common with most debut videos it consists of the band playing with no story to it. It begins with the album art of Something Wild during the laughing intro and enters into the song. They play in an aura of red (reflecting the album colour) that is quite effecive for the limited budget of about 1000€.
In common with most debut videos it consists of the band playing with no story to it. It begins with the album art of Something Wild during the laughing intro and enters into the song. They play in an aura of red (reflecting the album colour) that is quite effecive for the limited budget of about 1000€.
Dr. Barrie Paskins is a senior lecturer in the Department of War Studies at King's College London. His areas of expertise include the philosophy and literature of war and the ethics of war. By training and inclination a philosopher, Dr. Paskins has worked in the Department of War Studies since 1971. In the past 30 years his work has proceeded at two levels: a more specific level geared to the needs of war studies and a more general level determined by the main problems of philosophy.
Education
Dr. Paskins received his doctorate from Cambridge University. The title of his dissertation was "On Wishing People Well".
Current Work
A new book on the ethics of war called The Idea of a Just War, arguing for an absolutist understanding of the principle of noncombatant immunity and outlining a theory of war that is systematically opposed to that of Clausewitz, was "complete" before the current Terrorism Crisis. It is now being revised to take account of current developments!
He is currently working on a book to be called The Literature of War since Homer which argues that certain selected texts are the touchstones of excellence in imaginative writing about war.
At the more general level of philosophy, Dr Paskins is continuing work on a study of philosophical anthopology called "Benevolent Animals". This contains a theory of the virtues and accounts of passion and motivation which purport to constitute an alternative to both utilitarian and Kantian thought. According to "Benevolent Animals", justice is one of the virtues. The Idea of a Just War attempts to draw out the meaning of this virtue for war studies.
Education
Dr. Paskins received his doctorate from Cambridge University. The title of his dissertation was "On Wishing People Well".
Current Work
A new book on the ethics of war called The Idea of a Just War, arguing for an absolutist understanding of the principle of noncombatant immunity and outlining a theory of war that is systematically opposed to that of Clausewitz, was "complete" before the current Terrorism Crisis. It is now being revised to take account of current developments!
He is currently working on a book to be called The Literature of War since Homer which argues that certain selected texts are the touchstones of excellence in imaginative writing about war.
At the more general level of philosophy, Dr Paskins is continuing work on a study of philosophical anthopology called "Benevolent Animals". This contains a theory of the virtues and accounts of passion and motivation which purport to constitute an alternative to both utilitarian and Kantian thought. According to "Benevolent Animals", justice is one of the virtues. The Idea of a Just War attempts to draw out the meaning of this virtue for war studies.
AjlDocs is a document automation and generation software package currently owned and marketed by Ajlsoft, Inc. Version 1.0 was first introduced in 2006 and has been enhanced continuously since then. Intelligent documents may be created utilizing rules created in AjlRules, another product of Ajlsoft.
HotDocs is a development tool that helps users to easily embed complex logic into Microsoft Office documents. The result is a document that adapts to changing data, as well as allowing data to be changed from within the document. This data can then be synchronized with a central server and pushed to all other viewers of the document. Documents can also be bundled together into a "suite" which can contain various documents using a common set of rules and data.
AjlRules, used to create rules for use in AjlDocs, can range from simple data substitutions (similar to mail merge) to complex logic including repetitions over multiple variables, recursion, etc. All of this logic is built by dragging and dropping statements into a rule. The same rule can then be used within multiple document formats in AjlDocs, as well as in other programs designed to take advantage of AjlRules functionality.
Also included with AjlDocs is a server that stores the users projects, rules, and documents in a common repository. This allows for easy collaboration and version control between users in an organization.
HotDocs is a development tool that helps users to easily embed complex logic into Microsoft Office documents. The result is a document that adapts to changing data, as well as allowing data to be changed from within the document. This data can then be synchronized with a central server and pushed to all other viewers of the document. Documents can also be bundled together into a "suite" which can contain various documents using a common set of rules and data.
AjlRules, used to create rules for use in AjlDocs, can range from simple data substitutions (similar to mail merge) to complex logic including repetitions over multiple variables, recursion, etc. All of this logic is built by dragging and dropping statements into a rule. The same rule can then be used within multiple document formats in AjlDocs, as well as in other programs designed to take advantage of AjlRules functionality.
Also included with AjlDocs is a server that stores the users projects, rules, and documents in a common repository. This allows for easy collaboration and version control between users in an organization.