In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, the Bronzewood Lodge is an ancient megalithic structure hosting a small enclave of druids, rangers, and nature priests located near Diamond Lake in the Cairn Hills. The Lodge is a twelve-chambered structure consisting of piled megaliths covered by earth.
Bronzewood Lodge is also used in reference to the community occupying the structure and environs. The community is headed by Nogweir, an aged human priest of Obad-Hai and proponent of the Old Faith.
Bronzewood Lodge is also used in reference to the community occupying the structure and environs. The community is headed by Nogweir, an aged human priest of Obad-Hai and proponent of the Old Faith.
Craig Tara is a holiday park close to Ayr in Scotland that is owned and operated by Haven Holidays. The Park was previously a Butlins holiday camp, although it was transferred to Haven when Bourne Leisure bought out the comapany.
Craig Tara is one of the largest Haven parks, and one of only two that have a golf course available on site.
Haven Site
Craig Tara is one of the largest Haven parks, and one of only two that have a golf course available on site.
Haven Site
Dirk George Wickenden (b. 1967) is a saxophonist and film music journalist (http://www.myspace.com/kentishsax). He also serves on the committee of teh Goldsmith Film Music Society, an official organisation sanctioned by composer Jerry Goldsmith.
Residing in the UK, he has many published articles on the subject of music and film in the periodicals Film Score Monthly (USA) (, Legend (US) and Soundtrack (Belgium). He has interviewed Hollywood composers Elmer Bernstein, Lalo Schifrin, Fred Steiner, Alexander Courage, as well as the British composer Francis Shaw, harpist Skaila Kanga, former Hollywood sound editor David Ice and recording engineer Mike Ross-Trevor. Additionally, he interviewed John Waxman, son of composer Franz Waxman, for an article on his father.
In addition to the interviews listed above, Dirk's articles include the regular column The Golden Age in Soundtrack magazine and the regular column Film + Music in Legend. He has also written detailed analyses of the scores of Jerry Goldsmith, Ron Grainer, Van Cleave, Roy Webb, Cliff Eidelman, Franz Waxman and Eric Rogers and many others.
Dirk is also a saxophonist, as was his maternal grandfather, George Ernest Tallent (19? - 1976), performing at many events, including charity events for Marie Curie Cancer Care. Enjoying performances as a solo performer, he is also a member of the Sevenoaks and Tonbridge Training Band (a concert band - also known as a wind band, consisting of woodwind and brass players), the conductor being Gordon Houssein. Dirk is winner of the Maidstone Buskers Festival 2007 and has been featured on CTRFM (now KMFM Maidstone). He is engaged to Katharine Jane Woodford (b. 1967), who is famed for her traditional homemade cakes.
Dirk's father Derek Charles Henry Wickenden (1933 - 2006) was a drummer and also head groom in the National Hunt Service. Dirk's mother Daphne Georgina Wickenden nee Tallent (1936 - 2003) was a singer and an excellent cook!
Residing in the UK, he has many published articles on the subject of music and film in the periodicals Film Score Monthly (USA) (, Legend (US) and Soundtrack (Belgium). He has interviewed Hollywood composers Elmer Bernstein, Lalo Schifrin, Fred Steiner, Alexander Courage, as well as the British composer Francis Shaw, harpist Skaila Kanga, former Hollywood sound editor David Ice and recording engineer Mike Ross-Trevor. Additionally, he interviewed John Waxman, son of composer Franz Waxman, for an article on his father.
In addition to the interviews listed above, Dirk's articles include the regular column The Golden Age in Soundtrack magazine and the regular column Film + Music in Legend. He has also written detailed analyses of the scores of Jerry Goldsmith, Ron Grainer, Van Cleave, Roy Webb, Cliff Eidelman, Franz Waxman and Eric Rogers and many others.
Dirk is also a saxophonist, as was his maternal grandfather, George Ernest Tallent (19? - 1976), performing at many events, including charity events for Marie Curie Cancer Care. Enjoying performances as a solo performer, he is also a member of the Sevenoaks and Tonbridge Training Band (a concert band - also known as a wind band, consisting of woodwind and brass players), the conductor being Gordon Houssein. Dirk is winner of the Maidstone Buskers Festival 2007 and has been featured on CTRFM (now KMFM Maidstone). He is engaged to Katharine Jane Woodford (b. 1967), who is famed for her traditional homemade cakes.
Dirk's father Derek Charles Henry Wickenden (1933 - 2006) was a drummer and also head groom in the National Hunt Service. Dirk's mother Daphne Georgina Wickenden nee Tallent (1936 - 2003) was a singer and an excellent cook!
"Rockout" is a popular user-created mode of player versus player multiplayer combat specific to the Bungie/Microsoft video game, Halo 2.
Genesis & Rules of Play
This particular Deathmatch variant comports with the ikebana-inspired hallmark of level design trio Hald0com Retrofits; colorful, simple and replete with references to scalene triangles. The first of Hald0com's module series, it may be considered the spiritual sister variant of Twin Vipers and The Gentlemen's Match-- played in succession, they are meant to evoke a sublimely balanced gameplay experience reminiscent of the Kybalion.
It is played exclusively with the following conditions in effect:
* The game must be played on the map Lockout; included in the original Halo 2 multiplayer map pack. This is essential in contributing to the name "Rockout's" status as a hilarious rhyming pun.
* All weapons, including but not limited to pick-ups and starting weapons, must be set to "Rocket Launchers."
* Radar must be turned to the "Off" position.
* The maximum score must be set to at least five-and-twenty (25). Fifty (50) may also be chosen at the configurer's discretion.
* The employment of two (2) televisions is recommended, though unnecessary. The confined conflagration that ensues on merely one moderately sized television simply adds to Rockout's exciting nature.
* Every man (or woman) is for him (or her) self. In this regard, players are encouraged to engage in brief self-examination through the lens of Cartesian metaphysics to augment their competitive zeal.
* No Covenant Elite allowed. All must adopt Spartan personae.
* Each individual must choose an outrageous, colorful armor hue. Acceptable choices include:
** Salmon
** Green
** White
* Each individual must have a tall glass of water at hand.
* A disinterested party configures the server, and gameplay may begin.
* Camping is strictly prohibited. Players may want said disinterested party act as "referee" for the proceedings.
Emerging Victorious
"Lockout" is a map with relatively condensed surface area. However, it is also a veritable Golgi apparatus of niches, intersecting ramps, and environmental traps. One must be on one's guard at all times, constantly checking all directions for high-velocity flying explosives. Remember, one hit will kill one before one may have a chance to react.
Players are encouraged to think as an individual with little to no regard for his fellow players. A certain degree of mathematical calculations are also required to execute tricky angled shots through the complex architecture that comprises the Lockout map.
The sharp, angular nature of Lockout, paired with the straight trajectory of the ever-present rocket fire, most readily betray Hald0com's obsession with triangles-- more so than any of the group's other projects. The most graceful way to triumph is to capitalize on this; keeping rockets high, dividing natural cubes into three-sided polygons of mayhem!
Genesis & Rules of Play
This particular Deathmatch variant comports with the ikebana-inspired hallmark of level design trio Hald0com Retrofits; colorful, simple and replete with references to scalene triangles. The first of Hald0com's module series, it may be considered the spiritual sister variant of Twin Vipers and The Gentlemen's Match-- played in succession, they are meant to evoke a sublimely balanced gameplay experience reminiscent of the Kybalion.
It is played exclusively with the following conditions in effect:
* The game must be played on the map Lockout; included in the original Halo 2 multiplayer map pack. This is essential in contributing to the name "Rockout's" status as a hilarious rhyming pun.
* All weapons, including but not limited to pick-ups and starting weapons, must be set to "Rocket Launchers."
* Radar must be turned to the "Off" position.
* The maximum score must be set to at least five-and-twenty (25). Fifty (50) may also be chosen at the configurer's discretion.
* The employment of two (2) televisions is recommended, though unnecessary. The confined conflagration that ensues on merely one moderately sized television simply adds to Rockout's exciting nature.
* Every man (or woman) is for him (or her) self. In this regard, players are encouraged to engage in brief self-examination through the lens of Cartesian metaphysics to augment their competitive zeal.
* No Covenant Elite allowed. All must adopt Spartan personae.
* Each individual must choose an outrageous, colorful armor hue. Acceptable choices include:
** Salmon
** Green
** White
* Each individual must have a tall glass of water at hand.
* A disinterested party configures the server, and gameplay may begin.
* Camping is strictly prohibited. Players may want said disinterested party act as "referee" for the proceedings.
Emerging Victorious
"Lockout" is a map with relatively condensed surface area. However, it is also a veritable Golgi apparatus of niches, intersecting ramps, and environmental traps. One must be on one's guard at all times, constantly checking all directions for high-velocity flying explosives. Remember, one hit will kill one before one may have a chance to react.
Players are encouraged to think as an individual with little to no regard for his fellow players. A certain degree of mathematical calculations are also required to execute tricky angled shots through the complex architecture that comprises the Lockout map.
The sharp, angular nature of Lockout, paired with the straight trajectory of the ever-present rocket fire, most readily betray Hald0com's obsession with triangles-- more so than any of the group's other projects. The most graceful way to triumph is to capitalize on this; keeping rockets high, dividing natural cubes into three-sided polygons of mayhem!