Wang Cheng (born February 16, 1995), better known by his in-game ID Wuxx, is a Chinese League of Legends professional player for the team Royal Never Give Up (RNG) of the League of Legends Pro League (LPL). He is a notable player of the AD Carry position, renowned for his Lucian (A character of League of Legends) play. He has had high achievements both in the Chinese league as well as internationally. Cheng, in his prime, has been considered by many analysts and other players in the League of Legends scene as one of the most mechanically skillful players.
Career
Wuxx joined Team King in June 2014. He achieved decent success with the team. They placed 2nd at the X Championship - Season I and then 3rd at the NVIDIA Game Festival 2014. Their first major success was at 2014 NEST where they won the event, beating the LPL juggernauts Edward Gaming 2-1 in the finals. They were also successful at the 2014 GALAXY eSports Carnival, defeating Star Horn Royal Club in the finals. Because of their strong performance in the 2016 LSPL Summer Split, Team King would compete in the LPL the following year.
Season 5
Team King had a decent performance in the regular season of the 2015 LPL Spring Split, finishing 7th with 5 wins, 10 draws and 7 losses. In the playoffs, they faced off against Snake Esports in the Quarterfinals but lost the series 2-3, finishing 5th-8th.
After Star Horn Royal Club was relegated to the LSPL, they bought Vici Potential Gaming and rebranded the team to Royal Never Give Up. They also switched rosters with Team King. During the 2015 LPL Summer Split RNG had a tough time and finished 9th with 3 wins, 12 draws and 7 losses. This forced RNG to play in the 2016 LPL Spring Promotion Tournament where they re-qualified for the LPL after defeating Young Glory and 2144 Gaming. RNG also won 2015 NESO in November, beating Snake Esports 2-1 in the finals.
Season 6
With their new rejuvenated roster, RNG started off the regular season of the 2016 LPL Spring Split strong and midway through the season, earned an invite to the IEM X World Championship. This was their first international tournament as a team and they were able to perform well, defeating Origen and then Ever but losing to Fnatic 1-2 in the Semifinals. Returning to China, RNG went on to finish the regular season in 1st place with a 13-3 record. In the 2016 LPL Spring Playoffs, RNG was placed in the semifinals due to their 1st place finish in Group B. Their first opponent was Team WE and despite WE putting up a good fight, RNG was able to defeat them 3-2 to advance to the finals. Their final opponent was Edward Gaming and despite EDG being the favorite, RNG was able to silence their critics and won the series 3-1, becoming the LPL Spring Split Champions and earning a trip to the 2016 Mid-Season Invitational.
RNG dominated the group stage at MSI, only losing a game to Counter Logic Gaming and then SK Telecom T1. With an 8-2 record, RNG finished the group in 1st place. Despite their amazing performance in groups, they were defeated 1-3 by SKT in the Semifinals, earning a respectable 3rd-4th place finish at the event.
Career
Wuxx joined Team King in June 2014. He achieved decent success with the team. They placed 2nd at the X Championship - Season I and then 3rd at the NVIDIA Game Festival 2014. Their first major success was at 2014 NEST where they won the event, beating the LPL juggernauts Edward Gaming 2-1 in the finals. They were also successful at the 2014 GALAXY eSports Carnival, defeating Star Horn Royal Club in the finals. Because of their strong performance in the 2016 LSPL Summer Split, Team King would compete in the LPL the following year.
Season 5
Team King had a decent performance in the regular season of the 2015 LPL Spring Split, finishing 7th with 5 wins, 10 draws and 7 losses. In the playoffs, they faced off against Snake Esports in the Quarterfinals but lost the series 2-3, finishing 5th-8th.
After Star Horn Royal Club was relegated to the LSPL, they bought Vici Potential Gaming and rebranded the team to Royal Never Give Up. They also switched rosters with Team King. During the 2015 LPL Summer Split RNG had a tough time and finished 9th with 3 wins, 12 draws and 7 losses. This forced RNG to play in the 2016 LPL Spring Promotion Tournament where they re-qualified for the LPL after defeating Young Glory and 2144 Gaming. RNG also won 2015 NESO in November, beating Snake Esports 2-1 in the finals.
Season 6
With their new rejuvenated roster, RNG started off the regular season of the 2016 LPL Spring Split strong and midway through the season, earned an invite to the IEM X World Championship. This was their first international tournament as a team and they were able to perform well, defeating Origen and then Ever but losing to Fnatic 1-2 in the Semifinals. Returning to China, RNG went on to finish the regular season in 1st place with a 13-3 record. In the 2016 LPL Spring Playoffs, RNG was placed in the semifinals due to their 1st place finish in Group B. Their first opponent was Team WE and despite WE putting up a good fight, RNG was able to defeat them 3-2 to advance to the finals. Their final opponent was Edward Gaming and despite EDG being the favorite, RNG was able to silence their critics and won the series 3-1, becoming the LPL Spring Split Champions and earning a trip to the 2016 Mid-Season Invitational.
RNG dominated the group stage at MSI, only losing a game to Counter Logic Gaming and then SK Telecom T1. With an 8-2 record, RNG finished the group in 1st place. Despite their amazing performance in groups, they were defeated 1-3 by SKT in the Semifinals, earning a respectable 3rd-4th place finish at the event.
</ref> She emerged as part of Youth Speaks, a youth performance poetry and creative writing program founded in 1996, and served on SPOKES (Selected-Poets-Organizing-Kreating-&-Expanding-Spoken Word), a Youth Advisory Board and paid internship program.
Clay also taught in an academic enrichment program, formerly known as Summerbridge National, which caters to urban youth with high potential but limited resources. She was a Bay Area representative at the Ninth Annual Brave New Voices (BNV) International Youth Poetry Slam Contest in New York City. Clay performed at the Grand Slam Finals in the world famous Apollo Theater and helped her team win the top prize.
Clay graduated from Howard University in Washington, D.C. with a degree in English, and was a contributing editor for the university's Amistad literary magazine.
Television and Film
Meilani Clay was a featured poet on Episode 3 of the sixth season of HBO's Russell Simmons Presents Def Poetry. She performed a piece about questioning God, entitled "Lost."
Clay was featured in 2nd Verse: The Rebirth of Poetry, a documentary-drama from director Carl Brown and Corduroy Media. In 2011, she was a featured poet on The Angle Show, a web documentary series by Park Triangle Productions.
Published Media
* Society, (2004). Bringing The Noise Vol. 4, vocal, writer. (Youth Speaks Inc./Hard Knock Radio)
* Loads, (2005). Bringing The Noise Vol. 4, vocal, writer. (Youth Speaks Inc./Hard Knock Radio)
* Search For Home, (2008). (self-published)
* Poetry Anthology, in production. (First Word Press)
Clay also taught in an academic enrichment program, formerly known as Summerbridge National, which caters to urban youth with high potential but limited resources. She was a Bay Area representative at the Ninth Annual Brave New Voices (BNV) International Youth Poetry Slam Contest in New York City. Clay performed at the Grand Slam Finals in the world famous Apollo Theater and helped her team win the top prize.
Clay graduated from Howard University in Washington, D.C. with a degree in English, and was a contributing editor for the university's Amistad literary magazine.
Television and Film
Meilani Clay was a featured poet on Episode 3 of the sixth season of HBO's Russell Simmons Presents Def Poetry. She performed a piece about questioning God, entitled "Lost."
Clay was featured in 2nd Verse: The Rebirth of Poetry, a documentary-drama from director Carl Brown and Corduroy Media. In 2011, she was a featured poet on The Angle Show, a web documentary series by Park Triangle Productions.
Published Media
* Society, (2004). Bringing The Noise Vol. 4, vocal, writer. (Youth Speaks Inc./Hard Knock Radio)
* Loads, (2005). Bringing The Noise Vol. 4, vocal, writer. (Youth Speaks Inc./Hard Knock Radio)
* Search For Home, (2008). (self-published)
* Poetry Anthology, in production. (First Word Press)
Starhome GmbH. is a global mobile roaming telecommunications business. The company provides international roaming services for voice and data to wireless operators using the GSM standard.
Today, the company’s roaming solutions span various technologies, including technology to combine Over-the-Air (OTA) and SS7. In addition to developing roaming services, the company also operates its own real-time monitoring center, the GSOC or Global Services Operations Center, where it monitors and maintains over 1000 services for 200+ customers worldwide.
History
Starhome was established in 1999, as a Telco and roaming based company. In 1999, Starhome launched the Virtual Home Environment (VHE). The VHE technology enabled unrecognized home short code numbers to be converted into valid international formatted numbers. VHE has evolved over the years to become an integral part of mobile roaming.
In 2005, Starhome was ranked 10th as the fastest growing company over a five-year period in the Deloitte Fast 500.
In 2007, Starhome’s Prepaid solution was nominated by the GSMA (Global System for Mobile Association) as the best roaming product in 2007.
In 2008, Starhome was selected as a finalist for the Convergence World Awards in the Best Mobility Innovation or Service category for its IP and IP-to-GSM mobile services technology.
Starhome is an active member of the Celtic Consortium (Cooperation for a sustained European Leadership in Telecommunications). The company has contributed its roaming knowledge in various projects, including the Seimonet (EURECA/CELTIC) program, EnComPAs2, CELTIC FT-PSC. Part of these projects focus on public safety.
Starhome was acquired by Fortissimo Capital in October, 2012.
In 2013, Starhome acquired almost the entirety of MACH’s data clearing and NRTRDE business within the European Economic Area (European Union countries plus Iceland, Lichtenstein and Norway), which was divested by Syniverse that same year. MACH was a leading provider of cloud-based managed communication services. The acquisition included full worldwide ownership of all intellectual property rights of the MACH brand, trademarks and logo; MACH Data Clearing and NRTRDE processing applications and platform; MACH MDS framework layer, MACH Smart (including MACH Dashboards), MACH Roaming Management Services (MACH RMS) and the MACH OPTIMIZER. The company is now called Starhome Mach.
Awards
* 2011 Red Herring Top 100 Global Winner
* 2011 Red Herring Top 100 Europe
* Celtic Excellence Award for EnComPAs2 Project
* Convergence World Awards Finalist
* Red Herring Top 100 Europe Award
* Prepaid Anywhere™ Service - Best Roaming Product
* 2007 Vodafone Global Supplier Performance Award
* 10th Place in Deloitte Fast 500
Today, the company’s roaming solutions span various technologies, including technology to combine Over-the-Air (OTA) and SS7. In addition to developing roaming services, the company also operates its own real-time monitoring center, the GSOC or Global Services Operations Center, where it monitors and maintains over 1000 services for 200+ customers worldwide.
History
Starhome was established in 1999, as a Telco and roaming based company. In 1999, Starhome launched the Virtual Home Environment (VHE). The VHE technology enabled unrecognized home short code numbers to be converted into valid international formatted numbers. VHE has evolved over the years to become an integral part of mobile roaming.
In 2005, Starhome was ranked 10th as the fastest growing company over a five-year period in the Deloitte Fast 500.
In 2007, Starhome’s Prepaid solution was nominated by the GSMA (Global System for Mobile Association) as the best roaming product in 2007.
In 2008, Starhome was selected as a finalist for the Convergence World Awards in the Best Mobility Innovation or Service category for its IP and IP-to-GSM mobile services technology.
Starhome is an active member of the Celtic Consortium (Cooperation for a sustained European Leadership in Telecommunications). The company has contributed its roaming knowledge in various projects, including the Seimonet (EURECA/CELTIC) program, EnComPAs2, CELTIC FT-PSC. Part of these projects focus on public safety.
Starhome was acquired by Fortissimo Capital in October, 2012.
In 2013, Starhome acquired almost the entirety of MACH’s data clearing and NRTRDE business within the European Economic Area (European Union countries plus Iceland, Lichtenstein and Norway), which was divested by Syniverse that same year. MACH was a leading provider of cloud-based managed communication services. The acquisition included full worldwide ownership of all intellectual property rights of the MACH brand, trademarks and logo; MACH Data Clearing and NRTRDE processing applications and platform; MACH MDS framework layer, MACH Smart (including MACH Dashboards), MACH Roaming Management Services (MACH RMS) and the MACH OPTIMIZER. The company is now called Starhome Mach.
Awards
* 2011 Red Herring Top 100 Global Winner
* 2011 Red Herring Top 100 Europe
* Celtic Excellence Award for EnComPAs2 Project
* Convergence World Awards Finalist
* Red Herring Top 100 Europe Award
* Prepaid Anywhere™ Service - Best Roaming Product
* 2007 Vodafone Global Supplier Performance Award
* 10th Place in Deloitte Fast 500
Abeona Therapeutics, Inc. is a pharmaceutical development company. Its research focuses on developing treatments for rare diseases using gene therapy and human plasma-derived therapeutics. The company is trying to find ways to address Sanfilippo Syndrome, Fanconi anemia, and Juvenile Batten disease. It has stated it anticipates starting clinical trials on an adeno-associated virus-based gene therapy for Sanfilippo syndrome in 2015.
Abeona also is developing a salt diafiltration process for purifying proteins from blood plasma and a polymer hydrogel for delivering drugs.
Name changes
The company was formerly known as Access Pharmaceuticals. It was based in Dallas and was incorporated in 1989. In 2014, the company changed its name to PlasmaTech Biopharmaceuticals. In 2015, PlasmaTech acquired a company based in Cleveland called Abeona Therapeutics which was founded in 2013. In June 2015, the parent company adopted the name Abeona Therapeutics.
The name Abeona comes from the Roman goddess Abeona, who was said to protect children. The company's stock is traded on NASDAQ under the symbol ABEO.
Abeona also is developing a salt diafiltration process for purifying proteins from blood plasma and a polymer hydrogel for delivering drugs.
Name changes
The company was formerly known as Access Pharmaceuticals. It was based in Dallas and was incorporated in 1989. In 2014, the company changed its name to PlasmaTech Biopharmaceuticals. In 2015, PlasmaTech acquired a company based in Cleveland called Abeona Therapeutics which was founded in 2013. In June 2015, the parent company adopted the name Abeona Therapeutics.
The name Abeona comes from the Roman goddess Abeona, who was said to protect children. The company's stock is traded on NASDAQ under the symbol ABEO.