Harkle Harpell is a wizard in the Forgotten Realms fantasy world, created by author R.A. Salvatore.
Appearance
Harkle is a little shorter than average, with an untidy mess of black hair. He wears a set of worn wizard's robes, and has an air of enthusiasm about him that somehow manages to be unnerving.
Story
Harkle and his fellow Harpells live in the small town of Longsaddle. The Harpell clan are all wizards, and better than average at having spells backfire (with spectacular results).
Even so, the Harpells are powerful spellcasters, and their village is a good place to visit, if excessive use of magic does not frighten you. Harkle himself has traveled more than most of them, visiting Mithral Hall and helping to defend against the drow invasion, and traveling the Sword Coast with Drizzt Do'Urden and Catti-brie. One of his few accident-free success was when he created a spell called the Fog of Fate, which transports the user to wherever they need to be to accomplish their goals. Upon the initial casting of the spell, Harkle wound up in the middle of the Sea of Swords, but Drizzt was there with the crew of the Sea Sprite, and he was quickly rescued. Under the effects of this spell, the events of his journey with Drizzt and company were magically recorded meticulously in a journal. Upon revealing some significant details from this journey to aid Drizzt, he was magically whisked back to Longsaddle, wherein his memory of the previous adventure with Drizzt and his friends apparently erased. Harkle still resides at Longsaddle, working on any number of magical experiments.
Appearances
[http://books.google.com/books?idRlWMHAAACAAJ&dqPassage+to+Dawn&ei=EQEpR7XKE6WwoAL79ZS0Dw Passage to Dawn,pg. 45]
Appearance
Harkle is a little shorter than average, with an untidy mess of black hair. He wears a set of worn wizard's robes, and has an air of enthusiasm about him that somehow manages to be unnerving.
Story
Harkle and his fellow Harpells live in the small town of Longsaddle. The Harpell clan are all wizards, and better than average at having spells backfire (with spectacular results).
Even so, the Harpells are powerful spellcasters, and their village is a good place to visit, if excessive use of magic does not frighten you. Harkle himself has traveled more than most of them, visiting Mithral Hall and helping to defend against the drow invasion, and traveling the Sword Coast with Drizzt Do'Urden and Catti-brie. One of his few accident-free success was when he created a spell called the Fog of Fate, which transports the user to wherever they need to be to accomplish their goals. Upon the initial casting of the spell, Harkle wound up in the middle of the Sea of Swords, but Drizzt was there with the crew of the Sea Sprite, and he was quickly rescued. Under the effects of this spell, the events of his journey with Drizzt and company were magically recorded meticulously in a journal. Upon revealing some significant details from this journey to aid Drizzt, he was magically whisked back to Longsaddle, wherein his memory of the previous adventure with Drizzt and his friends apparently erased. Harkle still resides at Longsaddle, working on any number of magical experiments.
Appearances
[http://books.google.com/books?idRlWMHAAACAAJ&dqPassage+to+Dawn&ei=EQEpR7XKE6WwoAL79ZS0Dw Passage to Dawn,pg. 45]
Tatiana Iuel (Tatiana Sophie Marie-Therese, b. 2002) is the daughter of Princess Desirée Iuel of Schaumburg-Lippe and Michael Frederik Iuel, and the greatX3 granddaughter of Frederick VIII of Denmark.
Although related to the Danish Royal Family, under Danish law she is not in line to inherit the throne as she is not a descendant of Christian X. She is however in line of succession to the British throne, being a descendant of George II of the United Kingdom, through his daughter Queen Louisa of Denmark and Norway.
Although related to the Danish Royal Family, under Danish law she is not in line to inherit the throne as she is not a descendant of Christian X. She is however in line of succession to the British throne, being a descendant of George II of the United Kingdom, through his daughter Queen Louisa of Denmark and Norway.
A. Wyatt Mann (obviously a pun meaning "a white man") is the pen name of an american cartoonist whose works are published in white supremacist publications and websites. A. Wyatt Mann's cartoons are notable for their racism against Jews, African-Americans and Hispanics, and also contain attacks on homosexuals of both sexes. A. Wyatt Mann's rethoric includes advocating the murder of miscegenating women and their children. A great number of A. Wyatt Mann's works appear to date from the 1990s but are still being published, most notably on the White Aryan Resistance website. Mann has also authored a holocaust denial comic book entitled Tales of the Holohoax.
Part of the notoriety of the works of A. Wyatt Mann comes from their perceived offensiveness, which has led them to be used as internet memes for their shock value on various forums, such as Something Awful.
Link
*[http://www.resist.com/CARTOON%20GALLERY/CartoonIndex.htm Far Right website with galleries of A. Wyatt Mann cartoons]
Notes and references
MannMann
Mann
Part of the notoriety of the works of A. Wyatt Mann comes from their perceived offensiveness, which has led them to be used as internet memes for their shock value on various forums, such as Something Awful.
Link
*[http://www.resist.com/CARTOON%20GALLERY/CartoonIndex.htm Far Right website with galleries of A. Wyatt Mann cartoons]
Notes and references
MannMann
Mann
Valas Hune is a fictional character, a pragmatic drow scout and member of Bregan D'aerthe. Valas was chosen for the dubious honor of assisting Quenthel Baenre in her quest to find the Spider Queen (Lolth). This tale is related in the War of the Spider Queen series.
During this adventure, Valas forms a bond with Ryld Argith, a master of Melee Magthere, since both share the traits of having no magical or clerical abilities (apart from their equipment) and excelling in melee fighting.
Abilities
Valas is highly skilled at remaining concealed giving him a large advantage in combat. His natural stealth is augmented by the many magical trinkets he has collected over the years. Valas favors the use of his two Kukris enchanted to produce lightning which he uses to hamstring, stab and eviscerate his enemies. Valas also uses a short bow with which he is highly proficient.
Valas wears a shirt of chain mail which is enchanted to give him great agility and balance. Over this, he wears a vest to which are pinned a large number of magical trinkets pilfered from his victims over the years. The trinkets have various magical powers from creating illusionary images of himself to forming dimensional doors for a quick escape.
Metamorphosis
In the fourth novel of the War of the Spider Queen series, Valas plunges into a lake, given water breathing abilities by Pharaun Mizzrym. However, he is captured by Aboleths living in an underwater city, who use their abilities to transform him into a water breathing creature (including webbed hands and feet, and gills). This doesn't prevent him from getting to the surface to make his report (carrying a water supply into his magically enhanced back bag), where Pharaun, again, magically turns him into a (very slightly different) Drow.
However, as Pharaun warns him, his metamorphosis is not permanent and may be dispelled.
He makes a quick cameo appearance in R.A. Salvatore's Road of the Patriarch, apparently his transformation has been dispelled.
pl:Valas Hune
During this adventure, Valas forms a bond with Ryld Argith, a master of Melee Magthere, since both share the traits of having no magical or clerical abilities (apart from their equipment) and excelling in melee fighting.
Abilities
Valas is highly skilled at remaining concealed giving him a large advantage in combat. His natural stealth is augmented by the many magical trinkets he has collected over the years. Valas favors the use of his two Kukris enchanted to produce lightning which he uses to hamstring, stab and eviscerate his enemies. Valas also uses a short bow with which he is highly proficient.
Valas wears a shirt of chain mail which is enchanted to give him great agility and balance. Over this, he wears a vest to which are pinned a large number of magical trinkets pilfered from his victims over the years. The trinkets have various magical powers from creating illusionary images of himself to forming dimensional doors for a quick escape.
Metamorphosis
In the fourth novel of the War of the Spider Queen series, Valas plunges into a lake, given water breathing abilities by Pharaun Mizzrym. However, he is captured by Aboleths living in an underwater city, who use their abilities to transform him into a water breathing creature (including webbed hands and feet, and gills). This doesn't prevent him from getting to the surface to make his report (carrying a water supply into his magically enhanced back bag), where Pharaun, again, magically turns him into a (very slightly different) Drow.
However, as Pharaun warns him, his metamorphosis is not permanent and may be dispelled.
He makes a quick cameo appearance in R.A. Salvatore's Road of the Patriarch, apparently his transformation has been dispelled.
pl:Valas Hune