Project Topaz is an initiative of the New Zealand Police to investigate and prosecute threats against Police officers and their families.
Such threats usually come from criminals that have had dealings with the particular officer, but also come from people who generally dislike members of the Police.
Such threats usually come from criminals that have had dealings with the particular officer, but also come from people who generally dislike members of the Police.
Bay Area Christian Church is a large non-denominational Christian church headquartered in Palo Alto, California. The church conducts five or more separate worship services across the San Francisco Bay Area. This includes Alameda, Contra Costa (including Solano & San Joaquin counties), San Francisco (including Marin & Sonoma counties), San Mateo and Santa Clara County (including Monterey & Santa Cruz counties).
Though the Bay Area Christian Church traces its roots to the Berkeley Church of Christ, its more immediate history is traceable to the International Churches of Christ.
Though the Bay Area Christian Church traces its roots to the Berkeley Church of Christ, its more immediate history is traceable to the International Churches of Christ.
Heroes Chess is a fan-made form of chess developed due to the ongoing success of the Heroes TV Show. Heroes Chess is played like regular chess with one exception. Before the game begins each player secretly decides on a power, from a list of powers which correspond to the powers that the character have in the show. Heroes chess was developed by two students, in England.
History
Heroes Chess was created, developed and play tested by two students, in England who are both fans of Heroes. Fans of Heroes are getting more interested in Heroes Chess though the use of internet forums.
Powers
Players can choose one power from this list at the beginning of a game.
Claire Bennet
You are able to regenerate a dead pawn. You do this two of your moves after the pawn was taken. It has to be placed back to it's original place, if this square is occupied then move it to an adjacent square. It comes back on at the end of your second move after it had been taken. It cannot be placed back in a square that would put the other player in check or check mate unless you can put the pawn no where else.
Hiro Nakamura
You get two moves per turn. You are able to move two separate pieces or the same piece twice.
D.L. Hawkins
You are able to phase through one piece when you move. This can be an enemy piece or one of your own. For example you could move your queen through your pawn in front of it 3 squares forward on your first turn.
Peter Petrelli
Before or after your move, you can move one of your opponents pieces one square in any direction. This can only be done once per turn. You cannot move the others players king into check or check mate. You cannot move a piece that would result in the other player being in check or check mate. You can only move the other player's pieces not your own.
Ted Sprague
Once per turn one of your pawn's can self destruct. Your own pawn is killed in this process. You can explode in two patterns. The first is that all pieces (yours and your opponents) in the white squares adjacent to the pawn are removed. The second is that all pieces (yours and your opponents) in the black squares adjacent to the pawn are removed.
Sylar
You are able to freeze 2 of your opponents pieces per turn. These pieces cannot do anything for one move.
Claude
You have invisible pawns. The other player cannot see them until the pawn takes a piece or the player decides to reveal it. If the pawn is accidentally taken then it is removed. It is advised that the player controlling the invisible pawns writes down where they are to avoid any confusion.
Eden McCain
You are able to control every 3rd move for your opponent. If you do this you cannot move instead. You cannot move a piece that would result in a check or check mate. If you don't move the other player's piece on the 3rd move then you can move it on the 4th, 5th...
The Haitian
You negate any power that directly effects one of your pieces such as Peter's power. Also you negate any power that your opponent's pawns have such as Claude's power. You do not negate powers such as Hiro's power as it does not directly affect you.
Takezo Kensei
You are able to regenerate a taken piece every 5 moves. A regenerated piece goes back to its original place where it was at the beginning of the game. If this is occupied then place it in an adjacent square.
History
Heroes Chess was created, developed and play tested by two students, in England who are both fans of Heroes. Fans of Heroes are getting more interested in Heroes Chess though the use of internet forums.
Powers
Players can choose one power from this list at the beginning of a game.
Claire Bennet
You are able to regenerate a dead pawn. You do this two of your moves after the pawn was taken. It has to be placed back to it's original place, if this square is occupied then move it to an adjacent square. It comes back on at the end of your second move after it had been taken. It cannot be placed back in a square that would put the other player in check or check mate unless you can put the pawn no where else.
Hiro Nakamura
You get two moves per turn. You are able to move two separate pieces or the same piece twice.
D.L. Hawkins
You are able to phase through one piece when you move. This can be an enemy piece or one of your own. For example you could move your queen through your pawn in front of it 3 squares forward on your first turn.
Peter Petrelli
Before or after your move, you can move one of your opponents pieces one square in any direction. This can only be done once per turn. You cannot move the others players king into check or check mate. You cannot move a piece that would result in the other player being in check or check mate. You can only move the other player's pieces not your own.
Ted Sprague
Once per turn one of your pawn's can self destruct. Your own pawn is killed in this process. You can explode in two patterns. The first is that all pieces (yours and your opponents) in the white squares adjacent to the pawn are removed. The second is that all pieces (yours and your opponents) in the black squares adjacent to the pawn are removed.
Sylar
You are able to freeze 2 of your opponents pieces per turn. These pieces cannot do anything for one move.
Claude
You have invisible pawns. The other player cannot see them until the pawn takes a piece or the player decides to reveal it. If the pawn is accidentally taken then it is removed. It is advised that the player controlling the invisible pawns writes down where they are to avoid any confusion.
Eden McCain
You are able to control every 3rd move for your opponent. If you do this you cannot move instead. You cannot move a piece that would result in a check or check mate. If you don't move the other player's piece on the 3rd move then you can move it on the 4th, 5th...
The Haitian
You negate any power that directly effects one of your pieces such as Peter's power. Also you negate any power that your opponent's pawns have such as Claude's power. You do not negate powers such as Hiro's power as it does not directly affect you.
Takezo Kensei
You are able to regenerate a taken piece every 5 moves. A regenerated piece goes back to its original place where it was at the beginning of the game. If this is occupied then place it in an adjacent square.
Urgent Computing refers to the concept of using regular Supercomputers and Grids for emergency computations such as severe weather prediction during matters on immediate concern. Applications that provide decision makers with information during critical emergencies get prioritized access to compute resources using Urgent Computing.
High-performance modeling and simulation are playing a driving role in decision making and prediction. For time-critical emergency support applications such as severe weather prediction, flood modeling, and influenza modeling, late results can be useless. Computer models must be run and the data analyzed while their predictions can still be applied. These on-demand large-scale computations can't wait endlessly in a job queue for supercomputer resources to become available. Neither can the community keep multimillion-dollar infrastructures idle until required by urgent computation.A specialized infrastructure is needed to provide computing resources quickly,automatically, and reliably.
High-performance modeling and simulation are playing a driving role in decision making and prediction. For time-critical emergency support applications such as severe weather prediction, flood modeling, and influenza modeling, late results can be useless. Computer models must be run and the data analyzed while their predictions can still be applied. These on-demand large-scale computations can't wait endlessly in a job queue for supercomputer resources to become available. Neither can the community keep multimillion-dollar infrastructures idle until required by urgent computation.A specialized infrastructure is needed to provide computing resources quickly,automatically, and reliably.