The is the primary mode of transport for Nintendo's video game character Kirby in many of the titles he has starred in. It is usually depicted as being a simple yellow star that immediately takes Kirby to another part of a level. Sometimes a Warpstar is the only way to reach the end of the level; sometimes they allow Kirby to reach secret areas; and sometimes they just provide a shortcut.
Whenever Kirby touches a Warpstar, he will board it and ride it to another area of the level he is in. The sprite used for this is Kirby precariously hanging off one side as it sends him to his destination. When it gets there, it lands (the animations in many of the games suggest a crash landing) and Kirby continues on.
Appearances
Kirby's Adventure/Nightmare in Dreamland
In Kirby's Adventure and it's enhanced remake, Kirby: Nightmare in Dream Land, Warpstars are used by Kirby to travel between worlds. In Nightmare in Dreamland, Warpstars are also used in the "Kirby's Air Grind" minigame, where four Kirbies use them to grind on rails.
Kirby 64: The Crystal Shards
In Kirby 64: The Crystal Shards, the Warpstar appears only in the cutscenes before the final boss, being called upon by Kirby (with a cellphone) to transport his team to Dark Star. This Warpstar was actually several times larger than the normal Warpstar, in order to be large enough to carry more people.
Kirby Air Ride
In Kirby Air Ride, released for the Nintendo GameCube, the Warpstar was depicted in its traditional star shape, except it lay flat and had a definite front end and a back end with visible exhausts meant to act like jet thrusters. Kirby rode this version of the Warp Star by sitting on it rather like a go-kart or a motorcycle. Also, this Warpstar did not fly itself: it was manually piloted like any other vehicle in the game. Its attributes were well-rounded, and it was the first vehicle available to you in the game.
There was also a red-colored version of Warpstar in the City Trial mode of play called the Flight Warpstar. It was described as a prototype and boasted additional exhausts, a slightly different shape, and the ability to fly for extended periods.
Kirby & the Amazing Mirror
In Kirby & the Amazing Mirror, the Warpstar was used in special stages. In the final boss, Kirby rode a Warpstar to fight Dark Mind.
The Warpstar is also Kirby's mode of transport in the ' animeseries. Its appearance is akin to the Air Ride Warpstar, sans exhaust pipes. Kirby rode this version by standing on it like a surfboard. In the final episode (released in America as part of a direct-to-video film), when Cloaked Nightmare (aka eNeMeE in the dub) was in his realm, Kirby sucked up the Warpstar; it became the Star Rod and he defeated Nightmare. It was his only weakness.
Super Smash Bros.
The Warpstar is used as a weapon in the GameCube game Super Smash Bros. Melee, usable by any character. The character that grabs the Warpstar hovers over the battlefield for approximately two seconds, then crashes down, causing an explosion that damages and can KO any opponents caught in it. New images and videos have shown the Warpstar will reappear in the Wii game Super Smash Bros. Brawl. The Warpstar also acts as Kirby's symbol in all three games as well as Meta Knight's and King Dedede's in Brawl.
Spelling Ambiguity
Since its creation, the correct spelling for 'Warpstar' has been somewhat ambiguous. It is typically referred to as the "Warpstar", such as in Super Smash Bros. Melee and Kirby Air Ride, but then is also sometimes spelled as "Warp Star" in other games. The Kirby: Squeak Squad manual describes it using both forms of spelling, further clouding which spelling is the correct spelling. It is possible that both are correct ways of spelling the word.
Whenever Kirby touches a Warpstar, he will board it and ride it to another area of the level he is in. The sprite used for this is Kirby precariously hanging off one side as it sends him to his destination. When it gets there, it lands (the animations in many of the games suggest a crash landing) and Kirby continues on.
Appearances
Kirby's Adventure/Nightmare in Dreamland
In Kirby's Adventure and it's enhanced remake, Kirby: Nightmare in Dream Land, Warpstars are used by Kirby to travel between worlds. In Nightmare in Dreamland, Warpstars are also used in the "Kirby's Air Grind" minigame, where four Kirbies use them to grind on rails.
Kirby 64: The Crystal Shards
In Kirby 64: The Crystal Shards, the Warpstar appears only in the cutscenes before the final boss, being called upon by Kirby (with a cellphone) to transport his team to Dark Star. This Warpstar was actually several times larger than the normal Warpstar, in order to be large enough to carry more people.
Kirby Air Ride
In Kirby Air Ride, released for the Nintendo GameCube, the Warpstar was depicted in its traditional star shape, except it lay flat and had a definite front end and a back end with visible exhausts meant to act like jet thrusters. Kirby rode this version of the Warp Star by sitting on it rather like a go-kart or a motorcycle. Also, this Warpstar did not fly itself: it was manually piloted like any other vehicle in the game. Its attributes were well-rounded, and it was the first vehicle available to you in the game.
There was also a red-colored version of Warpstar in the City Trial mode of play called the Flight Warpstar. It was described as a prototype and boasted additional exhausts, a slightly different shape, and the ability to fly for extended periods.
Kirby & the Amazing Mirror
In Kirby & the Amazing Mirror, the Warpstar was used in special stages. In the final boss, Kirby rode a Warpstar to fight Dark Mind.
The Warpstar is also Kirby's mode of transport in the ' animeseries. Its appearance is akin to the Air Ride Warpstar, sans exhaust pipes. Kirby rode this version by standing on it like a surfboard. In the final episode (released in America as part of a direct-to-video film), when Cloaked Nightmare (aka eNeMeE in the dub) was in his realm, Kirby sucked up the Warpstar; it became the Star Rod and he defeated Nightmare. It was his only weakness.
Super Smash Bros.
The Warpstar is used as a weapon in the GameCube game Super Smash Bros. Melee, usable by any character. The character that grabs the Warpstar hovers over the battlefield for approximately two seconds, then crashes down, causing an explosion that damages and can KO any opponents caught in it. New images and videos have shown the Warpstar will reappear in the Wii game Super Smash Bros. Brawl. The Warpstar also acts as Kirby's symbol in all three games as well as Meta Knight's and King Dedede's in Brawl.
Spelling Ambiguity
Since its creation, the correct spelling for 'Warpstar' has been somewhat ambiguous. It is typically referred to as the "Warpstar", such as in Super Smash Bros. Melee and Kirby Air Ride, but then is also sometimes spelled as "Warp Star" in other games. The Kirby: Squeak Squad manual describes it using both forms of spelling, further clouding which spelling is the correct spelling. It is possible that both are correct ways of spelling the word.
Felix Felicis (IPA pronunciation: //, // Classical Latin: FELIX•FELICIS) is the name of a potion in the fictional Harry Potter that brings the drinker a temporary spell of good luck. The name is derived from Latin, translating to "the luck of the lucky". People who did have a luck streak most likely didn't have it all on their own luck, but by means of the potion, therefore the Latin translation does fit. This potion literally was the Luck of the Lucky.
The potion is based on Rowling's own personal philosophy. When asked on her website whether or not she believes in fate, Rowling responded, "No, I believe in hard work and luck, and that the first often leads to the second." Rowling feels that Felix best exemplifies this philosophy, as it is the user's confidence in himself that leads to his being "lucky" and the user's hard work that leads to a creation of pure luck.
Description of the Potion
The potion is very difficult to make, requiring six months of preparation. A dose of incorrectly made Felix Felicis can result in dangerous consequences, although these have never been explicitly clarified. The potion is described as looking like "molten gold".
Drinking too much of the potion can cause "giddiness, recklessness, and dangerous overconfidence", as explained by Professor Slughorn. Due to the effects, Felix Felicis is also banned from all competitive events, including elections, sports, contests and exams.
Role in the books
In the novel Harry Potter and the Half-Blood Prince, Potions professor Horace Slughorn offers a small bottle to the winner of a Potion-brewing contest. Harry Potter wins the contest with the help of penciled alterations to his textbook, courtesy of the Half-Blood Prince.
Harry appears to spike Ron's pumpkin juice with the potion before a Quidditch match. As a result, Ron plays extremely well. It is later revealed that Harry only pretended to spike the drink, with the results being a prime example of the placebo effect, and an example of Rowling's philosophy (see above).
As part of the main storyline, Harry uses Felix Felicis to persuade Professor Slughorn to give him the full memory concerning Lord Voldemort's knowledge of Horcruxes. He persuades Slughorn to join himself and Hagrid at Aragog's funeral, where both Slughorn and Hagrid end up drunk. Harry reminds Slughorn of his mother's sacrifice, knowing that she was among Slughorn's favourite students.
As well as getting the memory from Slughorn, Harry also inadvertently causes both Ginny and Dean and Ron and Lavender to break up. Ginny, who had been complaining about the overprotective Dean, was Harry's love interest. On the way out of the common room, Harry (under an Invisibility Cloak) passed Ginny and Dean. He accidentally nudged Ginny, who blamed Dean, leading to a relationship-ending row between the pair. Whilst under the invisibility cloak, he was accompanied by Ron and Hermione. Lavender, who was already suspicious of Ron's interest in Hermione, could not see Harry and concluded that Ron and Hermione had been alone together. This led to the couple breaking up, and allowed Ron to pursue his eventual love interest, Hermione.
Before departing with Albus Dumbledore to find a Horcrux, Harry gives the remainder of the Felix Felicis to Ginny, Ron Weasley and Hermione, knowing that they may need luck when facing Draco Draco Malfoy's scheme. In the ensuing battle with Death Eaters, they avoid serious injury.
Besides helping them to avoid serious injury, the Felix potion guides their actions in the battle. It is their intention to thwart Draco's mission (which, they are unaware, is to kill Dumbledore). Instead, the potion leads them to take actions that allow Draco to reach the tower to face and disarm Dumbledore, Professor Severus Snape to reach the tower to kill Dumbledore, and Snape to escape.
The potion is based on Rowling's own personal philosophy. When asked on her website whether or not she believes in fate, Rowling responded, "No, I believe in hard work and luck, and that the first often leads to the second." Rowling feels that Felix best exemplifies this philosophy, as it is the user's confidence in himself that leads to his being "lucky" and the user's hard work that leads to a creation of pure luck.
Description of the Potion
The potion is very difficult to make, requiring six months of preparation. A dose of incorrectly made Felix Felicis can result in dangerous consequences, although these have never been explicitly clarified. The potion is described as looking like "molten gold".
Drinking too much of the potion can cause "giddiness, recklessness, and dangerous overconfidence", as explained by Professor Slughorn. Due to the effects, Felix Felicis is also banned from all competitive events, including elections, sports, contests and exams.
Role in the books
In the novel Harry Potter and the Half-Blood Prince, Potions professor Horace Slughorn offers a small bottle to the winner of a Potion-brewing contest. Harry Potter wins the contest with the help of penciled alterations to his textbook, courtesy of the Half-Blood Prince.
Harry appears to spike Ron's pumpkin juice with the potion before a Quidditch match. As a result, Ron plays extremely well. It is later revealed that Harry only pretended to spike the drink, with the results being a prime example of the placebo effect, and an example of Rowling's philosophy (see above).
As part of the main storyline, Harry uses Felix Felicis to persuade Professor Slughorn to give him the full memory concerning Lord Voldemort's knowledge of Horcruxes. He persuades Slughorn to join himself and Hagrid at Aragog's funeral, where both Slughorn and Hagrid end up drunk. Harry reminds Slughorn of his mother's sacrifice, knowing that she was among Slughorn's favourite students.
As well as getting the memory from Slughorn, Harry also inadvertently causes both Ginny and Dean and Ron and Lavender to break up. Ginny, who had been complaining about the overprotective Dean, was Harry's love interest. On the way out of the common room, Harry (under an Invisibility Cloak) passed Ginny and Dean. He accidentally nudged Ginny, who blamed Dean, leading to a relationship-ending row between the pair. Whilst under the invisibility cloak, he was accompanied by Ron and Hermione. Lavender, who was already suspicious of Ron's interest in Hermione, could not see Harry and concluded that Ron and Hermione had been alone together. This led to the couple breaking up, and allowed Ron to pursue his eventual love interest, Hermione.
Before departing with Albus Dumbledore to find a Horcrux, Harry gives the remainder of the Felix Felicis to Ginny, Ron Weasley and Hermione, knowing that they may need luck when facing Draco Draco Malfoy's scheme. In the ensuing battle with Death Eaters, they avoid serious injury.
Besides helping them to avoid serious injury, the Felix potion guides their actions in the battle. It is their intention to thwart Draco's mission (which, they are unaware, is to kill Dumbledore). Instead, the potion leads them to take actions that allow Draco to reach the tower to face and disarm Dumbledore, Professor Severus Snape to reach the tower to kill Dumbledore, and Snape to escape.
Crowfoots Carriers Ltd is a fifth generation family run parcel and pallet carrier which was established in 1912. It has long been established as a carrier which has supported the boot and shoe industry in and around the midlands.
History
First and second generation:
Crowfoots Carriers were founded in 1912 as an Earl Shilton to Leicester carrier. It's principal traffic depended on the shoe trade.
After the Armistice in 1918, the horse van it used was replaced by a motor van, and by the late 1930's a Morris-commercial motor was being used, now able to do two trips a day when needed. The traffic too had changed, the shoe trade was still the biggest customer, but provisions, including sacks of sugar, were now daily consignments from the Leicester wholesalers.
Third generation:
With the third generation of the business joining in the late 1940's Crowfoots greatest challenge was surviving this period of nationalisation and the 25 miles radius limit. It was here that Crowfoots devloped effective interchanges with other carriers including Collins Express Parcels, Walsall Wood. These interchanges allowed Crowfoots to cover a greater area including the west midlands.
The business moved from its orginal base at Earl Shilton and continued to grow through aquisition of failing local carriers. The main head office is now located in the nearby village of Barwell.
Fourth generation:
By the time the fourth generation had joined Crowfoots Carriers had aquired two additional depots at Derby and Stalybridge (East Manchester). Each depot still retains its own workshop facilities.
History
First and second generation:
Crowfoots Carriers were founded in 1912 as an Earl Shilton to Leicester carrier. It's principal traffic depended on the shoe trade.
After the Armistice in 1918, the horse van it used was replaced by a motor van, and by the late 1930's a Morris-commercial motor was being used, now able to do two trips a day when needed. The traffic too had changed, the shoe trade was still the biggest customer, but provisions, including sacks of sugar, were now daily consignments from the Leicester wholesalers.
Third generation:
With the third generation of the business joining in the late 1940's Crowfoots greatest challenge was surviving this period of nationalisation and the 25 miles radius limit. It was here that Crowfoots devloped effective interchanges with other carriers including Collins Express Parcels, Walsall Wood. These interchanges allowed Crowfoots to cover a greater area including the west midlands.
The business moved from its orginal base at Earl Shilton and continued to grow through aquisition of failing local carriers. The main head office is now located in the nearby village of Barwell.
Fourth generation:
By the time the fourth generation had joined Crowfoots Carriers had aquired two additional depots at Derby and Stalybridge (East Manchester). Each depot still retains its own workshop facilities.
Nalini Krishan (born August 30, 1977 in Suva, Fiji) is an actress of Indian and Nepalese descent. At the age of two she moved to Sydney, Australia though she currently resides in London, England.
Completing her schooling in 1995, she waited two years before going to college, receiving her Bachelor's Degree in 1999 in Commerce, and majoring in tourism. A short time later, she joined an acting agency.
Nalini appears in Attack of the Clones and in Revenge of the Sith as Barriss Offee, apprentice of Luminara Unduli. She has also had some small roles in Indian films.
Nalini is a born-again Christian.
Completing her schooling in 1995, she waited two years before going to college, receiving her Bachelor's Degree in 1999 in Commerce, and majoring in tourism. A short time later, she joined an acting agency.
Nalini appears in Attack of the Clones and in Revenge of the Sith as Barriss Offee, apprentice of Luminara Unduli. She has also had some small roles in Indian films.
Nalini is a born-again Christian.